Archive for the ‘Warhammer Fantasy’ Category

Wood Elves vs. Tomb Kings   2 comments

Justin and I managed to get in our match, and while I can’t write a battle report(yet), I did want to say a few words about the game and both armies.

First thing is that there were a lot of quirky things that happened.  This means that there were quite a few laughs, always good when your goal is to enjoy yourself.  I made 3 channelling attempts in a row.  Justin rolled 4 sixes to hit but got no wounds.  He made two killing blows against a unit that is immune.  I forgot ALL my champions for the first few turns.  He forgot that each charioteer gets two attacks.  He then missed casting his spell that gave everyone in his army double-shot, twice. Both times just by one.  And more.  There were lots of silly mistakes, odd dice rolls, funny happenings.

Laughing is cathartic.

Tomb Kings

I can’t write at length about the Tomb Kings so I will do them first.  Justin brought a pretty interesting list to the table.  A level one and two priest buried in a horse archer unit, the casket of souls, two units of chariots, and a unit of three tomb swarm.  He designed his list to stall and take shots at me with magic and bows and it did a great job of putting the pressure on me to engage. The bulk of his spells were dispelled thanks to very lucky Wood Elf dispel dice and a few unfortunate rolls, as mentioned above.  Several times the casket managed its spell effect that causes the target to take a leadership test on three dice and take wounds equal to anything over their Ld stat.  This ability almost eliminated my unit of Treekin.  By the time they had crossed the board and engaged the Casket (killing the Horse Archers on the way) they had been reduced to one model with two wounds left.  All from the casket.  Targeting Forest Spirits with magic attacks is really good.  Other than the casket, Justin’s archers were the next most effective incentive for me to get into close combat as fast as possible.  In a surprise move he held back his chariots and used them to shoot arrows at me.  Wow, annoying. Probably this is the smart way to use them.  When I owned the army he is playing I always tried to advance them up into a charge opportunity but that would only work less than 50% of the time.  This way Justin effectively forced me to move my units into his charge range or be eliminated by ranged attacks.

Wood Elves

I have heard it mentioned that the Wood Elves are by far the weakest army in Warhammer Fantasy right now.  This thinking must be mostly held by the tournament community because on a first perusal of the army book and after my first battle I’m not sure I agree.  At least from the perspective of a very casual gamer.  I’m not sure what hardcore GW gamers use when they build a Wood Elf list but I am going to focus on Forest Spirits.  The Dryads are my favourite models in the army.


First thing I’d like to mention about my Wood Elf list is what I would call my best purchase of the game, Pageant of Shrikes.  This is a single strength 4 ranged attack with a range of 18″ that is capable of picking out single models in units purchased for the Branchwraith that let my Dryads into battle.  I used this very effectively to eliminate Justin’s level 2 priest in the second turn of the game.  This one thing, I believe, cause me to win the game.  Because of this, and the Branchwraith also being fairly good in combat I would say that she was my MVP.


As I mentioned above the Dryads are my favourite model in the Wood Elf army, they just look amazing.  It doesn’t hurt that they are a great close combat unit with some excellent abilities.  They have a natural armour save of 5+ and also a ward save of 5+.  Unfortunately this ward save is circumvented by magic attacks…odd…whatever, I can work around it.  An argument could be made that they are slightly over-costed  coming in at 1 point more than a Saurus Warrior.  The big differences being that the Dryads have a ward save and skirmish whereas the Saurus get all the benefits of being a core regiment (command, unlimited ranks, rank bonuses).  The final perk for them is that they can be joined by a Branchwraith.

Glade Guard

After my first play with them I felt very strongly that they were too expensive for what they could perform on the table but after “unit analysis” conversation with Justin I think that these guys are costed just right compared to most other ranged units.  The key deciding factor for me was that, due to the extra range from longbows, the Glade Guard can get short ranged attacks in outside of almost every close combat units average charge range.  In our game Justin won the first turn and dropped 25% of my Glade Guard with ranged attacks and, of course, they panicked.  Having a very high Ld they rallied but the whole mess took them out of position and caused them not to be able to fire.  One interesting side-effect was that they were in a perfect position to deal with the Tomb Swarm when they surfaced.  Thanks Justin.  Despite a lacklustre showing I will still field at least one group, and probably multiple groups of Glade Guard in the future.

Eternal Guard

These guys don’t really do it for me.  I think they are a capable close combat unit.  Their stats and their special abilities are pretty good.  My interest in them is pretty low.  I misread the note on the Eternal Guard and assumed that if I bought a Noble with the Eternal Kindred that they were core.  Oops!  Though I had enough core without them and enough (just!) room in special with them so I didn’t actually cheat so everything is good.  I didn’t really get to see them perform because of the type of list Justin brought.  He started reducing the Eternal Guard right away and I, in an act of desperation, advanced them quickly, and straight into a charge from some chariots.  They took very heavy casualties.  They still managed to defeat the chariots but that is ALL they did.  Rob has provided me with a full unit of 20 (with a Noble/Highborn added to them) and a nice movement tray to load them on so they will no doubt have a place in my army in that state for the foreseeable future.

As a whole I am pretty happy with the Wood Elves.  I am definitely happy I swapped the High Elves for them.  I was really dreading the thought of all that assembly.  I was pretty worried at the beginning of the game when I saw how Justin’s list was going to work.  Elves started dying all over the place, my archers were out for the first few turns, and I had a wall of chariots on the horizon looking pretty menacing.  In my typical fashion I started getting a little cranky about how the list was performing (sort of a “par for the course” reaction in my head).  Historically I am pretty slow at adopting new army tactics.  I am still trying to figure out the Lizardmen!  Things started turning around after a turn or two of marching to meet Justin’s line.  The charge turn was pretty demoralizing but once the casualties had been removed and everyone held I started feeling better.  Pageant of Shrikes took out a caster, the Dryads laid a smack-down on some chariots, the Eternal Guard held their own.  The tide seemed to be changing.   And, for a change, we played it out to the very end.  Probably because of how close it was.  Could have gone either way.  All this eventually translated into a win for the Elves (Yay!  Sorry Justin.)  Nice to have a brand new force work out, regardless of mistakes, and bring home a win.  All-in-all I felt Justin’s list was a good one, interesting to play against and, despite crumbling during close combat, was fairly strong. I’d like to replay the game to see how it would go with us both learning from our mistakes.


First game with my new Wood Elves   7 comments

Heading over to Justin’s tonight to give my newly acquired Wood Elves a try.  Here’s my list:

Heroes (220pts)

  • Branchwraith – A Pageant of Shrikes, Wizard level 1
  • Noble – Eternal Kindred

Core (582pts)

  • Dryads – Branch Nymph, 12x Dryads
  • Eternal Guard – 19x Eternal Guard, Eternal Guardian, Musician, Standard Bearer
  • Glade Guard – 12x Glade Guard, Lord’s Bowman, Musician, Standard Bearer

Special (195pts)

  • Tree Kin – 3x Tree Kin

Not sure what Justin is bring to the table but he said he was going to use Tomb Kings.

Other than the Branchwraith (I’m using the Drycha model) this list is fully painted…unlike all my other games.  I’ve been told that playing with painted models means I will win.  We’ll see.


I hate to paint #6   4 comments

Welcome to the (possible) last instalment of this series.  Life has gotten in the way of hobby so much that I just don’t paint at all anymore.


Snow Storm revisited

Snow Storm

– Several successions of dry drushing using a big brush and Space Wolves Grey to try and fix the disaster that was Asurmen Blue
– light white drybrush
– touched up some sloppiness on antlers
– wash of sepia on antlers

I am back to being happy with this model.  Disaster averted!

Alt Rasputina

Nice model…too bad I hate this game now too.

– Primed with gesso
– Based cloak in Shadow Grey

Warhammer Fantasy


– Primed with gesso
– Based with Codex Grey
– Generously washed with Badab Black.

Dark Age

Gazelle/Red Hot

Sorry about the odd perspective.

– Primed with white gesso
– washed with Gryphonne Sepia
– white dry brish from knee up to elbow and onto face
– Baal red wash on feet, hands, and tip of tail
– washed hair red and added red wash spots to calves and knees


A bit too dark.

– Primed black with Vallejo brush on primer
– Painted underbelly with Rotting Flesh
– Painted back down to a hard line on side (to clean up sloppy r.flesh painting) with Dark flesh


Acid Spraying Goliaths.

– Primed black with Vallejo brush on primer
– Blocked in flesh with Fortress grey
– planning on doing a purple wash…maybe…
– Leviathan Purple wash done, very lightly.
– Rotting flesh base on skirt.


The line trooper of the Brood.

– Primed black with Vallejo brush on primer
– Roughed in some codex grey on non-arm/non-armour plates

Unlikely to be another post after this one but if there is it will probably be about the Menoth starter for Warmachine… we’ll see.

All the best,


HelldoDarkaBushiHammer!!!   Leave a comment

Just a quick update post that gives an idea of how things are progressing on my table.


Last night I had a chance to play my third game of Helldorado.  The scenario was Ambush! and my opponent was azmzero fielding the Lost.

Much like my game with mborges, this “ambush” quickly turned into a mosh pit of combat.  We were fielding much larger warbands this time.  Each of us took about 148 points of figures.  That pushed my forces up to 5 peasants, 2 bucket carriers and finally Li Tsu Tsin.

Li is quickly becoming my preferred leader.  She is lean on points, runs like Usain Bolt and has an absolutely demoralizing ability to steal one model away from my opponent.

The peasants managed to deal copious amounts of damage while the bucket bearers were able to spread the damage around and keep them on the table.  Having two bucket bearers made my damage redirection very effective.

I guess the important thing is that my crew seems to be working well together.  I’ll probably add 1 or 2 more figures for variety and color, but that will take me to a good solid force that i should be able to enjoy for a while.

As for build state, all the models are built and have their primary blocked in colors.  A bit of detail has been added to the peasants, but still they are pretty rough.

Dark Age

I haven’t had an opportunity to play this one this past week.  I do find it’s a much easier game to get into, so I’m quite eager to table it again.

I’ve assembled and painted on the first colors.  I’ve started detailing in earnest the Buzz Blades.  I’m not sure why they are named that by the way…they don’t look very “buzz” to me.  The skin tones are done so the metal and cloth goes next.  I’ll try to post some pics in the next few days.


I picked this game up on a whim.  ProtectHorate of Ryu starter is now built and primed.  I’ve been using them as extra Peasants for my HD band…I find they are a bit large for HD even though their bases are the same size.


Well, all these little skirmish titles have slowed down my main wood elf repaint.  I’ve got the second block of glade guard on the table and their pants are about halfway done.

So an all text update from me…i’ll post an all image update in a few days.



Posted August 2, 2012 by coffeedream in Hell Dorado, Wood Elves, Workbench

On the Workbench   3 comments

Lost starter

Freshly back from vacation and un-rested, 2 kids means vacation time is really just childcare, I thought I would put up a post about what I am working on.  I didn’t do even a single hobby related thing while I was on vacation so I am going to have to redouble my efforts now.  First off is an update on the Alkemy Tale of Gamers…yet again it sort of fizzled out.  Maybe we should stop hobbying in the ToG format, it seems to kill the momentum for a particular game.

That being said, my Avalonians are still sitting right here on my desk so I should really do something with them.

Next is Hell Dorado.

I have been waiting and waiting for a Dark Age starter to come in.  Justin has picked up a few starters and another friend just picked up the Forsaken so it looks like interest in this game may take off.  Waiting 5 weeks for a little box of models to come in is a bummer though.  How does this have anything to do with hell Dorado, you ask?  Well, I picked up the Lost starter for Hell Dorado last night to make myself feel better that my Brood starter still wasn’t in.  Yes, that is how I work.  Anyhow, all I have done so far is open it up and dry fit the models.  Not 100% happy.  The fit is not great but it is workable.  I love it when you put a join together and the parts slide together and have a “feel” like they have fit perfectly.  Being able to see that there is minimal line or gap when dry-fitting is also nice.  Neither of these two things occurred with any of the parts in this starter.  😦   It took some serious fiddling to get a dry fit that I was happy with.  Nice models though.  I like Lizardmen (obviously) and I like the theme of the starter which is: “Demons that have abandoned their demon heritage.”  Interesting.  A quick peek at the rules let me know that there is a few things about this game that I am looking forward to.  The first is that the attack stats equate to a particular number of dice rolled looking for successes.  There aren’t very many games that do things that way AFAIK.  On top of that perks and leader abilities grant stat increases so you can get more dice.  Dice are cool.  The complexity of the game looks roughly equivalent to Dark Age.  I am unsure of what size a standard game would be but given that the starter contains a leader, 2 troopers and a support model it is probably a pretty low model count game.  I know that both Rob and Justin are interested in this one so we’ll see where it goes.

Finally, I secured a ridiculous amount of Warriors of Chaos for a very reasonable amount.  Not sure what the  timeline is for me getting them on the table but it will probably be quite some time.  I will need to go through it and do an inventory.  Then I will decide on a 600 or 800 point list and just start building.  Fun times!  Here is a sneak peek:

Big box O’ Chaos

Return to Athel Loren   Leave a comment

A Warhammer Interlude

I know there a lot of WFB going on, but that isn’t really been represented in the blog. So hopefully, this will kick off some more activity about what’s being played.

There’s something really wonderful about going back to an old army that’s sitting on the shelf and finding new things about that long forgotten force. The wood elves have been probably forgotten by everyone by now. They have one of the oldest army books in the game. The army hardlly gets any mention in White Dwarf. I don’t think there’s been a release for them in years.

I did see a spark of what is to come for them in the Storm of Magic expansion, but other than that, it’s been a long haul waiting for a refreshing new take on the guardians of Loren.

So, I’ve decided to take things into my hands and give my army something to revive it’s spirit…a new coat of paint.

Just a quick background on my Wood Elf force.

I started this army back when I started to play a lot of Warcraft 3. I loved the idea and theme of the night elves. So much of the color schemes i used were from the same palatte as the night elves. Flesh was a mix of Tentacle Pink and Liche Purple. Hair was a base of Hawk Turquoise and a highlight of Ice blue. The cloaks were a deep regal blue. The effect looked great!

But when i started to paint the Wood elf garb, things started to go wrong.

You see, the Warhammer wood elves wear light armor and robes that gives the impression that they are wearing foliage and leather. The night elves of Warcraft are mostly wearing a bikini. Without a painting reference for the clothing, I opted to use theme to resolve the color scheme. Big mistake.

To make a long story short, I used the darkest blue and browns to finish off the Wood elf armor. They were after all supposed to be nocturnal sharpshooters lurking under the moonlight. Here’s the result:


Yes, they could probably hide well in the evening, but on the game table they just look like a black hole.

So this new paint scheme is mostly to brighten the entire army and to get it more in line with the Warhammer lore, rather than the Night Elf stealth theme.

I’ll also be moving toward the green and grey colors and away from the dark blue denim and ebony colors.

Here’s a prototype:


The other thing i’m most interested in is trying out the new Citadel line of paints. I’ll have to say how impressed I am with the recent releases by GW in their paint line. Both their foundations line and their ink shades were spectacular products. I’m particularly interested in how good their new Layer series is.

I hate to paint #5   1 comment

Last time I said I was going to do smaller posts more often…yeah, that didn’t happen.

Lizardmen Saurus Warriors

I did a few test models to see if I could get a scheme that I like for the Lizardmen.  I didn’t want them to be the Hawk Turquoise that I am doing the Skinks.  I don’t want an entirely baby blue army.  I thought I would try for an Aligator skin look and it seemed to work ok.  Good enough for me to be happy with the result at least.  I won’t show a picture here because the photos of them made them look terrible, like a 2 year old painted them, but honestly they look ok.  Here is the recipe:

– Based with Dark angels green
– Metal bits done in Shining Gold
– Non-metal weapon bits done in Chaos Black.
– Dry brushed the scales heavily with Skull White concentrating on the back, face, and spikes.
– Washed the whole model with Thrakka green

Pretty simple.  The first 2 models took about 40 minutes to do.  Once I get going I could probably drop this down to 15 minute per model.  Maybe.

Snow Storm (Silent One)

“Snow”, or the Silent One that sits on the base in front of the nice model “Storm”, is a fairly plain model.  It is kind of unusual to take a really nice high detail model like Storm and plunk a low detail kinda plain model right in front of it…oh well…my paint job is certainly not going to show off the beautiful details anyhow.  Here is what I did so far:

– Primed with gesso
– Based her robes with Liche Purple being careful not to hit any of the fur but going over the laces.
– Washed the fur with Asurmen Blue then drybrushed it white
– Dragged a very dry white dry brush lightly over her robes to catch just the very edges if folds and to whiten the laces

Here is where she is at:

Progress on “Snow”

Snow Storm (Storm)

Here is the recipe I used for Storm which was both very successful and a complete failure… 😦

– Primed with gesso
– Base coat on antlers and hooves with Bleached Bone.
– Base coat on skin with Space Wolves Grey…washed over this with diluted SWG to catch missed spots and to smooth out the surface.
– Finger nails with Bleached Bone
– Dry brushed antlers and hooves with white
– Hit just the highest strands of fur with an almost dry brush to leave very white hi-lights.
– Washed fur with badab black.
– Washed nails and hooves with Gryphonne Sepia.

Here is where he is at:

Progress on “Storm”.

I am happy with Storm up until this point.  I just did a white drybrush on his skin and then washed him with Asurmen Blue and now I am unhappy with how he looks.  Not sure how to fix this.  Maybe a careful new base coat to leave some of the dark blue behind in the recesses, maybe a dry brush, maybe something else…


I am going to put “Snow” and “Storm” onto a scenic base.  If you can visualize it, Snow will be standing on the smaller of the three platforms and Storm will have a foot on each of the two other larger platforms.  Here is how I painted it:

– Washed then primed with gesso
– Based with Ice blue
– Heavy dry brush on tops of platforms with white, light dry brush everywhere else.

Ice base

That’s it for now.  Thanks for checking it out.  Next time will have a bit more on my Lizardmen, a finished Snow Storm (hopefully), and some Alkemy models (definitely!).